Permalink Reply by Arthur Mamou-Mani on May 19, 2010 at 8:21am
Salut Timothée ! Have look at the previous conversation (giulio's definition): http://www.grasshopper3d.com/forum/topics/mapping-a-rectangular-grid you can use it to populate components on a polysurface (using the four corners of the grid for each surface).
Permalink Reply by Timothée Raison on May 19, 2010 at 12:59pm
Hi Arthur, thanks for the answer. I'm not sure if it fits to my project... I'm concerned with surfaces with both conditions: curved parts and sharp edges (as you can achieve lofting one degree curves). I join a picture, it might be easier to see what I mean. The solution you offered me is leading to a faceted polygonal surface, right? or maybe it's that I don't get how to relate this definition to the morph tool? I would like to morph the components according to the curvature of the surface. In addition to this, the UV divisions are linked and I couldn't find a way to control them separately (when I do it, the resulting mesh gets crazy!!). thanks for the help. timothée
Permalink Reply by Timothée Raison on May 19, 2010 at 6:13pm
Still in the OffsetSrf command press S key to say to Rhinoceros to offset the surface has a solid. Now write the thickness desired and then Enter (all these instructions are presented in the command prompt just follow them) Final result (1) Final result (2) 4.3. Notes. Keep in mind that we are dealing with computers and because of that we. Hi guys, I get some doubts in relation with offset a polysurface in Rhino, i´m wondering how can we obtain a an clean offset performed on a polysurface, with the same result as if we use WB thickness based on distance diagonals, becouse due to the complexity of the shape the offset on a polysurface always seems collapse mainly if we work with. @asbeastos That was promising but this command is not working—probably for the same reason as the OffsetSrf command is not working. Evidently my surface is a polysurface and not a single surface although I have no clue what that means. The attached file has the original curve and the surface created from the curve. Add thickness.3dm (49.9 KB). Alternatively you can convert the mesh to Tsplines and output to mesh.(if your geometry is not complex)Hope this help Permalink Reply by l1407 on April 10, 2013 at 12:55am tsplines should be using quads base mash, but rhino is using triangle base mash!
here comes the picture. seem like something was wrong with the previous post...
Attachments:
curvedSurf_sharpEdges.jpg, 223 KB
Permalink Reply by Gwyll on May 19, 2010 at 9:31pm
If you just want to populate the polysurface with components that are oriented according to the curvature of the surface you can contour your polysurface and use the generated points to map components to. This gives you an even grid with each point responding to its respective surface topology. You wont be able to use this grid to form components with shared edges though - as it gets difficult to bridge individual surface gaps. To do that I would suggest maybe meshing your surface into reasonably uniform quads, offsetting those and embedding your components between. This will simplify your surface in a fairly violent fashion though. As usual, Ive got an explanation of the polysurface grid definition on my blog: http://ledatomica.wordpress.com/2010/03/28/grids-on-polysurfaces/
Permalink Reply by Timothée Raison on May 21, 2010 at 5:29pm
Offsetsrf Failure On Complex Polysurface Health
Hi Gwyllim and thanks for your help! the solution on your blog is interesting (actually I have to say that I found very interesting stuff all over you blog as well!!!) I was trying to rebuild the definition but I miss two components, in the second part (the second pic). I don't know what are the two components before 'eval'(the last one)? one is polySrfGrid, but I can't find it anywhere and the one before is a kind of slider I have never seen yet (sorry for those very basic questions but I'm still very new to GH). thanks. timothée
Permalink Reply by Gwyll on May 21, 2010 at 10:09pm
The PolySrfGrid was a label that I made for Surface closest point component - it does make for a confusing 'tutorial' and I'd be surprised if people can easily reproduce the definition. The strange slider I think is a path mapper component - In this definition it lets me 'flatten' certain parts of the tree structure. Ive uploaded the definition for you to check against your own, or you can just use it instead. Its at the bottom of the blog post. Thanks for checking out my stuff.
Permalink Reply by Adam Fenton on September 25, 2011 at 5:54am
Offsetsrf Failure On Complex Polysurface Definition
this is a great definition but does not seem to be working for me. The section component does not work. Is there any chance you could maybe sent the rhino file and gh file to my email to see how it works? Thanks [email protected]